POV-Ray : Newsgroups : povray.binaries.images : 11,000 Plastic Mouse Wheels (800 x 600, 293 KB) : Re: 11,000 Plastic Mouse Wheels (800 x 600, 293 KB) Server Time
17 Aug 2024 04:16:29 EDT (-0400)
  Re: 11,000 Plastic Mouse Wheels (800 x 600, 293 KB)  
From: Skip Talbot
Date: 8 Nov 2001 17:28:35
Message: <3beb0713$1@news.povray.org>
What is a good way to do collision testing?  Approximate the object with
an enclosing box?  And then how do you check it for intersections?

    Also, is there a formula or macro out there can fill and only fill a
perspective view?  Having objects outside the perspective projectors omitted
would optimize parse time.

--
Skip


Yadgar <j.b### [at] ndhnet> wrote in message
news:3BEB0AA3.FCEB55FF@ndh.net...
> Hi Tracers!
>
> After removing my additional 64 megs  module due to frequent crashes, I
> tested the performance with the remaining 256 megs (on an AMD K6-II/380
> MHz) by placing randomly 11, 000 of my plastic mouse wheels. Strangely,
> there is a concentration of objects near the origin (camera location is
> <0, 0.1, -0.4>, looking at <0, 0, 0>), though there are no quadratic
> terms containing the random variable...
>
> Rendering time: about 5:30 h, peak memory use: 309 megs
>
> The next step would be a collision detector...
>
> See you in Khyberspace -
> http://www.geocities.com/electricafghan/index-e.html
> Afghanistan Chronicle: http://www.ndh.net/home/bleimann/
>
> Yadgar
>
>
>
>


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